Chase Baade UNDETECTED
Chase Baade
UNDETECTED
Ship: Machariel ( Battleship )
System: Resbroko (0.4) / Metropolis
Location: Resbroko III - Asteroid Belt 1 (1.46au)
Time: 2017-07-02 23:21
Points: 22
Damage: 222,767
Ship+Fit: 741,440,501.91 ISK
Dropped: 201,055,293.62 ISK
Destroyed: 549,621,245.86 ISK
Total: 750,676,539.48 ISK
Sponsored: 38,349,443 ISK (alltime)

Item(s) Dropped / Destroyed

Item Type
Quantity
Price (ISK)
High Slots
Republic Fleet Titanium Sabot L 168 185,861.76
Republic Fleet Titanium Sabot L 126 139,396.32
800mm Repeating Cannon II 4 13,520,000.00
800mm Repeating Cannon II 3 10,140,000.00
Corpum C-Type Medium Energy Nosferatu 1 10,476,947.60
Total: 34,462,205.68
Mid Slots
Shadow Serpentis 500MN Microwarpdrive 1 50,639,365.97
Heavy Capacitor Booster II 1 2,008,826.81
Navy Cap Booster 800 3 588,061.65
Republic Fleet Large Cap Battery 1 25,304,920.00
Tracking Speed Script 1 8,069.96
Tracking Computer II 1 1,139,998.00
Total: 79,689,242.39
Low Slots
Damage Control II 1 478,909.99
Large Ancillary Armor Repairer 1 126,062.26
Corpus X-Type Large Armor Repairer 1 82,156,066.01
Imperial Navy Multispectrum Energized Membrane 1 32,336,602.97
Gyrostabilizer II 1 906,940.12
Corelum B-Type Explosive Energized Membrane 1 33,507,892.88
Nanite Repair Paste 64 1,717,758.08
Gyrostabilizer II 1 906,940.12
Total: 152,137,172.43
Rigs
Large Trimark Armor Pump I 2 11,339,773.98
Large Kinetic Armor Reinforcer I 1 5,238,654.41
Total: 16,578,428.39
Cargo
Barrage L 1,670 593,267.50
Republic Fleet Fusion L 2,068 2,060,141.60
Optimal Range Script 1 9,415.93
Nanite Repair Paste 190 5,099,594.30
Republic Fleet Titanium Sabot L 1,332 1,473,618.24
Total: 9,236,037.57
Ship
Machariel
1
458,573,453.02
Total Dropped:
201,055,293.62
Total Destroyed:
549,621,245.86
Grand Total:
750,676,539.48
Prices look wrong? That's because they probably are! In November, 2022, a critical market API endpoint was disabled temporarily by CCP. It has yet to be re-enabled. The available market endpoints provide data that is not equivalent to what you might expect to see in the game and this reflects on killmail values.
If/when the endpoint comes back and I am able to populate proper price data, I will do a recalculation on ALL killmail prices from November, 2022 onward. -- Squizz